![]() – Fixed several crashy issues in the control configurator – Cheat Manager with flexible support and import/export capability (.xml cheat files will interchange with the Windows version just fine) – Core logging is now enabled to the terminal you start NEStopia from for easier diagnosis of problems – More flexible video configuration including OpenGL hardware scaling – Archive browser comes up automatically if you select a zip or 7zip archive with multiple NES files in it The latest release is Version 1.40 Linux release H, based on the 1.40 core. NEStopia’s support forum is located at Emuversal. – Supports drag and drop of compatible games and music rips from modern Linux file managers, including KDE’s Konqueror and GNOME’s Nautilus. – Autodetection of PAL and NTSC format games Press \ to take over again and try to fix your mistake. ![]() – Supports the “rewinder” – if you make a bad jump and screw up your game, press Backspace and the game will run in reverse. – All supported files can be extracted from zip or 7zip containers (an archive browser is not yet included – this assumes the common GoodSet case of one zip or 7zip per game) unf/.unif, and XML format ROMs, including Vs. NEStopia strives for the most accurate emulation possible at the pixel-by-pixel and sample-by-sample level, and it has excellent mapper and UNIF board support as well. NEStopia is a portable Nintendo Entertainment System emulator written in C++ by Martin Freij and ported to Linux by R. ![]() Welcome to the new permanent homepage for NEStopia Linux. You can find his page (including a new Linux release) right here. Update September, 2012: As you may know, Martin’s been MIA since the last NEStopia release, but someone has come forward with enhancements to the Linux version (including adapting it to more-modern GTK 3 and other things that fit better with modern distros).
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